Choose a Light

Overview of each Light with example visuals. Find the right lighting according to your product and its material.

Julie Ribeiro avatar
Written by Julie Ribeiro
Updated over a week ago

Here's a YouTube video that explains how lights and reflections work on

your scene and with your 3D models.

Here's a YouTube video that explains how to choose the best color for your renders.


In the creative studio > left menu > Lights icon 💡

Lights allow you to change the lighting of the scene.

Let's imagine a photographer who positions a very bright spotlight to the right of his staging, then who finally decides to continue his shooting outdoors.

In the same way, the Lights allow you to create different moods with a single click; For example, it is possible to use a "Morning" Light or a soft atmosphere with the "Lavender 1" Light.

💡All Lights are now available in Advanced Lights!

Summary

Lighting are grouped by product categories to be highlighted:

  • Jewellery store

  • Masks (projected shadows such as leaves, palm trees, etc.)

  • Metal

  • Packaging

  • Plastic

  • Universal

  • Glass

Thus, Jewellery Lights are perfect for showcasing jewellery, while Universal Lights are generally suitable for all types of products.

Click on a theme to see visuals of its lights

JEWELLERY STORE

Mineral - A global light that comes from above, appears a very slight shadow below the product.

Contrast - A light coming from in front and from the right.

MASKS

Leaves - A warm atmosphere with the shade of a tree, located not far from the window.

Palms 2 - A tropical vibe with a light touch of green and banana leaves. For an optimal result, it is advisable to use a desaturated shade.

Cross 1 - Geometric lighting with crossing lights.

Hand 1 - A light that shines from the front to the right and casts the shadow of a hand on the wall.

Palms 1 - Slightly warm lighting with a palm leaf to suggest a tropical location.

Lavander 1 - A light that projects lavender onto the back wall.

Love - A light, pink spotlight, which projects a heart behind the product, onto the back wall.

Ray - Sunlight coming in from outside and casting a strong shadow to the right of the product.

Cross 2 - Geometric lighting.

Spotlight 1 - A light coming from the ceiling, which casts a shadow below the product, added to another light which illuminates the right side of the scene.

Windows 2 - Sunlight projected through a window.

Spotlight 2 - A spotlight coming from the front.

Windows 1 - A lighting reproducing the light of the sun at the end of the day passing through a large window. Blue and purple tinted light.

Shutter 2 - A light coming in from the right side and casting shadows reminiscent of window bars.

Shutter 1 - A light from the right side casting shadows reminiscent of shutters.

Dawn - A light coming from the left that suggests a half-open door.

Hand 2 - A light coming from the ceiling and casting the shadow of a hand on the floor.

METAL

Spotlight - A light coming from the front on the right.

Dramatical - A slightly green light coming from the left leaving a very intense cast shadow. All in a dark atmosphere.

Sunrise - A very bright and warm overall light coming from the left, leaving a very strong shadow below the product.

Frost - Cold, dim lighting from the left.

PACKAGING

Radient - A light coming from the left casting a shadow on the product, all in a dark ambiance.

Diffuse - Global lighting coming from the left, very soft atmosphere.

Evening - A light shining from the front to the right leaving a strong shadow cast on the product.

PLASTIC

Afternoon - Very bright global illumination from above and to the right, leaving a strong shadow.

Dazzle - A very neutral overall illumination, leaving a very slight shadow below the product.

Morning - Warm global lighting from the right leaving a cast shadow.

Noon - Global lighting that marks the separation between the wall and the floor. He lets a shadow appear on the ground.

Bright - Global lighting coming from the front and to the right leaving a very light shadow.

Ambient - A very bright overall light coming from above and to the right, leaving a thin shadow on the floor and a second on the wall.

UNIVERSAL

No light - No lighting and no shadows!

Default - A simple global light coming from the right, leaving a shadow.

Hardlight - Global lighting coming from the right, leaving a very strong shadow.

Vibrant - A very soft global illumination, coming from the left. Letting appear a very slight shadow that extends to the right.

Highlight - A global and bright lighting coming from the back, leaving a very marked silhouette on the products.

Standard - A dim overall illumination.

GLASS

Daylight - Slightly warm and very intense lighting, leaving a well marked shadow below the product.

Sunset - Very warm lighting coming from the left, leaving a cast shadow.

Backlight - Lighting from the back with a dark ambiance.

Starlight - Global lighting coming from the back leaving a very marked silhouette on the products.

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